Mobile Development is still hard

Mobile Development is still hard…

Mobile development is tougher than you thought right? You have or had an idea and you start thinking about logistics right?

  • Where do I start?
  • I’m going to need a developer, can any developer do this?
  • Do I need a designer too?
  • I heard its expensive, maybe I can outsource it out of the country
  • Who can I trust with this idea?

All valid questions, but where can you get these questions answered. You’re bootstrapping this idea so you’re most likely …

  • budget sensitive
    • (App Development is a long process and can take from 10 – 18 weeks for a version 1 deployment)
  • Itching to get started on the business side of things

Who is going to turn my idea into a full fledged product that scales my business?

Along comes AppSketch and none of it seems believable. 149$ for a native mobile application?! Must be a scam.

I assure you it is not. We have developed proprietary software spanning multiple technologies that allow us to deliver a high quality product at an accelerated pace. Not a turnkey solution by any means, but pretty darn good at handling a lot of heavy lifting. So much heavy lifting

it allows us to focus on the critical parts much sooner in the development cycle.

 

What is this development cycle you speak of?

I’m referring to the industry term “systems development life cycle (SDLC)”, which is used in systems engineering and information systems to describe the process of planning, creating, testing, and deploying an information system. A great deal of time is devoted to market research, planning and mental prototyping before any code can be written. Then of course we need to find out if the vision is Technically feasible. The planning and mental prototyping is work you need to do by the time you take your idea to a developer or development shop. Getting through those phases will make sure your idea is some what ready for showtime.

The next phase is actually building a prototype and starting development. Here’s where you get to actually see some low level versions of your application running on a mobile device. Excited yet? Sure you are.

Can’t forget the most enjoyable apart. TESTING. Don’t get caught with an untested application in the app store. You’ll dread those horrible reviews.

Don’t worry we are well versed on all types of different testing for your application

  • Unit Testing.
  • Integration Testing.
  • Functional Testing.
  • System Testing.
  • Stress Testing.
  • Performance Testing.
  • Usability Testing.
  • Acceptance Testing.

 

Let’s get started

First order of business is to schedule a consultation

A project manager will contact you over the phone, or even in person, to talk about your application.

If your app meets certain guidelines then our development team will create a prototype and send it to you via email with installation instructions.

If and when you are ready to move forward, there is a payment link embedded in the email to start your subscription.